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Script per armor

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  • Script per armor

    sto cercando lo script che usano nel forum armature per immettere in un post un gran numero di armor,insomma quello che selezioni un contenitore e lui ti scrive su un documento temporaneo tutti gli oggetti all 'interno.

    -approfitto di questo trhead per chiedere anche quello anche uno script che riordina gli oggetti da pvp nel back(reagenti pozze.....)

    grazie in anticipo a chi mi aiuta.


    icq: icq: 640296395 (se mi contattate scrivete il motivo per cui lo fate)

  • #2
    Questo è il Boydon UOD Auction maker
    codice:
    gosub showEUOMenu1
    gosub Inizialize
    gosub MenuLoop
    halt
    
    sub MenuLoop
    	while #true
    	{
    		menuloopstart:
    		menu Get InLista
    		if #menures <> %ItemCurrent && #menures <> 0
    		{
    			set %ItemCurrent #menures
    			gosub string exp %itemproperty . %ItemCurrent $ CurrentArray
    			set %CurrentArrayCnt #result - 1
    			menu delete Corrente
    			menu List Create Corrente 228 32 205 233
    			for %k 1 %CurrentArrayCnt
    			{
    				menu List Add Corrente %CurrentArray . %k
    			}
    		}
    		
    		if #menubutton = CLOSED
    		{
    			set #menubutton N/A
    			halt
    		}
    		if #menubutton = AGGIUNGIITEM
    		{
    			set #menubutton N/A
    			Event ExMsg #charid 3 33 Scegliere l'item da aggiungere...
    			set #ltargetkind 1
    			set #targcurs 1
    			while #targcurs = 1
    			{
    				wait 1
    				onhotkey ESC
    				{
    					goto menuloopstart
    				}
    			}
    			
    			gosub GetProperty #ltargetid
    			
    			set %ItemCnt %ItemCnt + 1
    			set %itemproperty . %ItemCnt #result
    			
    			str pos #result $
    			set #strres #strres - 1
    			str left #result #strres
    			menu List Add InLista #strres
    			menu Text OggettiCnt 8 8 Oggetti nella lista: %ItemCnt
    			menu List Select Inlista %ItemCnt
    					
    			
    		}
    		
    		if #menubutton = SACCA
    		{
    			set #menubutton N/A
    			Event ExMsg #charid 3 63 Scegliere la sacca conetenete gli oggetti
    			set #ltargetkind 1
    			set #targcurs 1
    			while #targcurs = 1
    			{
    				wait 1
    				onhotkey ESC
    				{
    					goto menuloopstart
    				}
    			}
    			set #lobjectid #ltargetid
    			Event Macro 17 0
    			wait 12
    			finditem * C_ , #contid
    			while #findkind <> -1 && #findindex <= #findcnt
    			{
    				gosub GetProperty #findid
    				set %ItemCnt %ItemCnt + 1
    				set %itemproperty . %ItemCnt #result
    				str pos #result $
    				set #strres #strres - 1
    				str left #result #strres
    				menu List Add InLista #strres
    				menu Text OggettiCnt 8 8 Oggetti nella lista: %ItemCnt
    				set #findindex #findindex + 1
    			}
    			
    			menu List Select Inlista %ItemCnt
    		}
    		
    		if #menubutton = STAMPA
    		{
    			set #menubutton N/A
    			menu get NomeFile
    			set %file #menures
    			gosub showEUOMenu2			
    			
    			gosub open 1 %file
    			gosub wipe 1
    			gosub write 1 %separator
    			
    			for %i 1 %ItemCnt
    			{
    				gosub write 1 Lotto , #SPC , numero , #SPC , %i
    				gosub write 1 #dot
    				gosub string exp %itemproperty . %i $ StringArray
    				set %StringArrayCnt #result - 1
    				for %j 1 %StringArrayCnt
    				{
    					gosub write 1 %StringArray . %j
    				}
    				gosub write 1 #dot
    				gosub write 1 Base:
    				gosub write 1 Rilanci:
    				gosub write 1 Instant , #SPC , Win:
    				gosub write 1 %separator
    				
    				menu set Completi Scritti %i di %ItemCnt oggetti
    			}
    			
    			gosub dump 1
    			set %ItemCnt 0
    			gosub showEUOMenu1
    			
    		}
    		
    		if #menubutton = APRI
    		{
    			set #menubutton N/A
    			menu get NomeFile
    			
    			execute #menures
    		}
    	}
    return
    
    sub Inizialize
    	
    	if 1_5 notin #euover
    	{
    		display ok Questo script funziona solo con EasyUO 1.5!
    		halt
    	}
    	
    	if exec notin #opts
    	{
    		display ok Non hai abilitato l'exec dalle funzioni!
    		halt
    	}
    	
      set #menubutton N/A
      set %ItemCurrent 0
      set %ItemCnt 0
    	set %Separator +------------------------------+
    	
    return
    
    ;==================
    ;** 
    ;* @name GetProperty 
    ;* @ver 1.0 15May05 
    ;* @author  Boydon
    ;* @purpose Get the #property of a given item tring to avoid errors, null values and
    ;*					unexpected values.
    ;* @params %1 req Id of the item you want to EP
    ;* @returns #property of %1
    ;* @dependencies
    ;* @example gosub GetProperty #findid
    ;*						tis is the standard call and will EP #findid
    ;* @status Fully tested and working
    
    sub GetProperty
    
    	if %0 < 1 || %1 = N/A
    	{
    		display ok Wrong use of Sub GetProperty: some required arguments are missing!
    			+$Script will be halted.
    		halt
    	}
    
    	nameSpace Push
    	nameSpace Local GetProperty , #time , #random , #scnt2
    
    	__boy_gp_loop1:
    	event property %1
    	set !Property1 #property
    	event property %1
    	set !Property2 #property
    	event property %1
    	set !Property3 #property
    
    	if ! ( !Property1 = !Property2 && !Property2 = !Property3 )
    		goto __boy_gp_loop1
    
    	nameSpace Clear
    	nameSpace Pop
    
    return #property
    
    ;--------- EasyUO Menu Designer Code Begin ---------
    sub showEUOMenu1
    	menu Clear
    	menu Window Title Boydon UOD Auction Maker
    	menu Window Color BtnFace
    	menu Window Size 440 361
    	menu Font Transparent #true
    	menu Font Align Right
    	menu Font Name MS Sans Serif
    	menu Font Size 8
    	menu Font Style 
    	menu Font Color WindowText
    	menu Font Transparent #false
    	menu Font Align Left
    	menu Text OggettiCnt 8 8 Oggetti nella lista: 0
    	menu Text Ultimo 228 8 Oggetto corrente
    	menu Button AggiungiItem 8 280 155 29 Aggiungi un oggetto alla lista
    	menu Button Stampa 12 320 125 29 Stampa la lista
    	menu Font BGColor Window
    	menu Edit NomeFile 276 324 155 Asta.txt
    	menu Font BGColor BtnFace
    	menu Button Apri 144 320 126 29 Apri la lista
    	menu Button Sacca 172 280 263 29 Aggiungi alla lista tutti gli oggetti in un contenitore
    	menu Font BGColor Window
    	menu List Create InLista 8 32 205 233
    	menu Font BGColor Menu
    	menu List Create Corrente 228 32 205 233
    	menu Show 750 25
    return
    
    sub showEUOMenu2
    	menu Clear
    	menu Window Title Boydon UOD Auction Maker
    	menu Window Color BtnFace
    	menu Window Size 352 25
    	menu Font Transparent #true
    	menu Font Align Right
    	menu Font Name MS Sans Serif
    	menu Font Size 8
    	menu Font Style 
    	menu Font Color WindowText
    	menu Font Transparent #false
    	menu Font Align Left
    	menu Text Completi 8 8 Scritti 0 di 0 items
    	menu Show 750 25
    return
    ;--------- EasyUO Menu Designer Code End ---------
    
    ;================================== 
    ; Script Name: filesubs.txt (import version)
    ; Author: Kal In Ex
    ; Version: 1.00
    ; Client Tested with: 4.0.5b
    ; EUO version tested with: 1.42.009b
    ; Shard OSI / FS: OSI
    ; Revision Date: November 16, 2004
    ; Public Release: November 16, 2004
    ; Global Variables Used: 
    ; Purpose: writing to files in EUO
    ; Copyright 2004 Kal In Ex
    ;==================================
    
    ; subs open, GetOSFileCmd, wipe, fwipe, write and dump
    ; are all a part of filesubs.txt only use this script
    ; in its entirety and do not modify it!
    
    sub open ; <identifier> <filename>
    	namespace push
    	namespace local _filebuffers
    	set !_filename %1 , _filename
    	set !_buffer %1 , _buffer
    	set !_dirop %1 , _dirop
    	set ! . !_filename %2
    	set ! . !_buffer
    	set ! . !_dirop >>
    	if !_filecmd = n/a
    		{
    		gosub GetOSFileCmd 1
    		set !_filecmd %1
    		}
    	namespace pop
    	return
    
    ;================== 
    ;** 
    ;* @name GetOSFileCmd 
    ;* @ver 1.0 9May04 
    ;* @author Roadkill 
    ;* @purpose check the OS and set @%1 to cmd.exe or command.exe if win98/2000xp 
    ;* @params %1 the varname to hold the return command 
    ;* @returns @%1 and #result hold cmd.exe for win2k and xp, or command.exe for 98/me 
    ;* @example call rksubs.txt GetOSFileCmd filecmd 
    ;* @status done 
    sub GetOSFileCmd
    	str Left #osver 1
    	set % . %1 cmd.exe
    	if #strRes = 1
    		set % . %1 command.com
    	return % . %1
    ;==================
    
    sub wipe ; <identifier>
    	namespace push
    	namespace local _filebuffers
    	set !_buffer %1 , _buffer
    	set !_dirop %1 , _dirop
    	set ! . !_buffer
    	set ! . !_dirop >
    	namespace pop
    	return
    
    sub fwipe ; <identifier>
    	namespace push
    	namespace local _filebuffers
    	set !_filename %1 , _filename
    	set !_buffer %1 , _buffer
    	set ! . !_buffer
    	execute !_filecmd type > ! . !_filename
    	namespace pop
    	return
    
    sub write ; <identifier> <text> <text> <text...>
    	namespace push
    	namespace local _filebuffers
    	if %0 > 2
    		{
    		for !_ 3 %0
    			{
    			set %2 %2 , #spc , % . !_
    			}
    		}
    	set !_filename %1 , _filename
    	set !_buffer %1 , _buffer
    	set !_dirop %1 , _dirop
    
    	str len ! . !_buffer
    	set !_ #strres
    	str len %2
    	if !_ + #strres >= 1900
    		{
    		execute !_filecmd /c ! . !_buffer >> ! . !_filename
    		set ! . !_buffer
    		}
    	str len ! . !_buffer
    	if #strres = 0 || ! . !_dirop = >
    		set ! . !_buffer echo , #spc , %2 , #spc , ! . !_dirop , #spc , ! . !_filename
    	else
    		set ! . !_buffer ! . !_buffer , #spc , && , #spc , echo , #spc , %2 , #spc , ! . !_dirop , #spc , ! . !_filename
    	set ! . !_dirop >>
    	namespace pop
    	return
    
    sub dump ; <identifier>
    	namespace push
    	namespace local _filebuffers
    	set !_filename %1 , _filename
    	set !_buffer %1 , _buffer
    	str len ! . !_buffer
    	if #strres > 0
    		{
    		execute !_filecmd /c ! . !_buffer
    		set ! . !_buffer
    		}
    	namespace pop
    	return
    ;================================== 
    ; end of filesubs.txt
    ;================================== 
    
    ;==================================
    ; Script Name: Gravisoft's String Implode/Explode SUB
    ; Author: Gravix
    ; Version: 1.1
    ; Client Tested with: 4.0.6a
    ; EUO version tested with: 1.42.009F
    ; Shard OSI / FS: Both
    ; Revision Date: 1/19/04
    ; Public Release: 1/01/04
    ; Global Variables Used: None
    ; Purpose: Implode: Take an array and link into a string separated by a value/char
    ; Explode: Take a string and break into array based on dividers
    ;==================================
     
    ;SUB string exp %str %div %arry
    ;SUB string imp %arry %div
     
    SUB string
      SET !lpc #LPC 
      SET #LPC 500 
      IF %1 = exp
      { 
      SET !c 0 
      SET !s %2 
    break: 
        IF %3 in !s 
        { 
          SET !c !c + 1 
          STR POS !s %3 
          SET !p0 #STRRES 
          SET !p1 !p0 - 1 
          STR LEFT !s !p1 
          SET % . %4 , !c #STRRES 
          STR DEL !s 1 !p0 
          SET !s #STRRES 
          GOTO break
        } 
        ELSE 
        { 
          SET !c !c + 1 
          SET % . %4 , !c !s 
          SET #LPC !lpc 
          RETURN !c 
        } 
      } 
     
      IF %1 = imp
      { 
      SET !p 0 
      SET !t 
    build: 
        SET !p !p + 1 
        SET !p3 %2 , !p 
        IF % . !p3 <> N/A
        { 
          SET !t !t , %3 , % . !p3 
          GOTO build
        } 
        ELSE 
        { 
          STR LEN %3 
          STR DEL !t 1 #STRRES 
          SET #LPC !lpc 
          RETURN #STRRES 
        } 
      } 
     
    RETURN #FALSE
    ICQ 716489911
    Discord Traif#4427

    Commenta


    • #3
      Questo è quello per riordinare il backpack. Non mi ricordo di chi sia, però non l'ho preso da easyuo, l'ho preso sempre da questo forum qui
      codice:
      set #LPC 50
      event sysmessage Let us GO!!!!!
      event macro 8 7 ; open backpack
      wait 14
      ;while #CONTPOSX <> 1174 || #CONTPOSY <> 343
      ;{
      ;     contpos 1174 343
      ;     wait 14
      ;}
      ;set #FINDMOD 1174_343
      
      _heal:
      finditem UUF C_ , #backpackid
      set #FINDINDEX 0
      while #findcnt >= #FINDINDEX
      {
       if #FINDX <> 1229 || #FINDY <> 409
          {
           gosub drag #FINDID 55 60
          }
       ignoreitem #FINDID
       set #FINDINDEX #FINDINDEX + 1
      }
      
      _cure:
      finditem NUF C_ , #BACKPACKID
      set #FINDINDEX 0
      while #FINDCNT >= #FINDINDEX
      {
       if #FINDX <> 1240 || #FINDY <> 409
          {
           gosub drag #FINDID 66 60
          }
       ignoreitem #FINDID
       set #FINDINDEX #FINDINDEX + 1
      }
      
      _refresh:
      finditem ZUF C_ , #backpackid
      set #FINDINDEX 0
      while #findcnt >= #FINDINDEX
      {
       if #FINDX <> 1244 || #FINDY <> 409
              {
               gosub drag #FINDID 70 60
              }
           ignoreitem #FINDID
           set #FINDINDEX #FINDINDEX + 1
      }
      
      _strength:
      finditem XUF C_ , #backpackid
      set #FINDINDEX 0
      while #findcnt >= #FINDINDEX
      {
       if #FINDX <> 1258 || #FINDY <> 409
              {
               gosub drag #FINDID 84 60
              }
           ignoreitem #FINDID
           set #FINDINDEX #FINDINDEX + 1
      }
      
      _agility:
      finditem YUF C_ , #backpackid
      set #FINDINDEX 0
      while #findcnt >= #FINDINDEX
      {
       if #FINDX <> 1275 || #FINDY <> 409
              {
               gosub drag #FINDID 101 60
              }
       ignoreitem #FINDID
       set #FINDINDEX #FINDINDEX + 1
      }
      
      _poison:
      finditem AVF C_ , #backpackid
      set #FINDINDEX 0
      while #findcnt >= #FINDINDEX
      {
       if #FINDX <> 1278 || #FINDY <> 409
              {
               gosub drag #FINDID 104 60
              }
       ignoreitem #FINDID
       set #FINDINDEX #FINDINDEX + 1
      }
      
      _explosion:
      finditem TUF C_ , #backpackid
      set #FINDINDEX 0
      while #findcnt >= #FINDINDEX
      {
       if #FINDX <> 1294 || #FINDY <> 409
              {
               gosub drag #FINDID 120 60
              }
       ignoreitem #FINDID
       set #FINDINDEX #FINDINDEX + 1
      }
      
      _emptybottle:
      finditem WUF C_ , #backpackid
      set #FINDINDEX 0
      while #findcnt >= #FINDINDEX
      {
       if #FINDX <> 11299 || #FINDY <> 409
              {
               gosub drag #FINDID 125 60
              }
       ignoreitem #FINDID
       set #FINDINDEX #FINDINDEX + 1
      }
      
      _runebook:
      finditem ZBN C_ , #backpackid
      if #findcnt > 0
      {
       set %count 0
       for %i 1 #findcnt
       {
        finditem ZBN C_ , #backpackid
        set %y ( 65 + ( 13 * %count ) )
        event sysmessage %y %count
        gosub drag #FINDID 40 %y
        ignoreitem #FINDID
        set %count %count + 1
       }
      }
      
      _spellbook:
      finditem MPF C_ , #backpackid
      if #findcnt > 0
      {
       set #FINDINDEX 0
       while #FINDINDEX < #findcnt
       {
        set %y ( 65 + ( 13 * #FINDINDEX ) )
        gosub drag #FINDID 140 %y
        ignoreitem #FINDID
        set #FINDINDEX #FINDINDEX + 1
       }
      }
      
      _petball:
      finditem GMF C_ , #backpackid
      if #findcnt > 0
      {
       while #FINDINDEX <= #findcnt
       {
        set %x ( 65 + ( 13 * %count )
        gosub drag #FINDID %x 140
        ignoreitem #FINDID
        set #FINDINDEX #FINDINDEX + 1
       }
      }
      
      _SS:
      finditem RZF C_ , #backpackid
      if #findcnt > 0
      {
           GoSub Drag #findid 538 426
           ignoreitem #findid
           goto _SS
      }
      
      _SA:
      finditem SZF C_ , #backpackid
      if #findcnt > 0
      {
           GoSub Drag #findid 538 426
           ignoreitem #findid
           goto _SA
      }
      
      _BP:
      finditem KUF C_ , #backpackid
      if #findcnt > 0
      {
           GoSub Drag #findid 538 426
           ignoreitem #findid
           goto _BP
      }
      
      _BM:
      finditem JUF C_ , #backpackid
      if #findcnt > 0
      {
           GoSub Drag #findid 538 426
           ignoreitem #findid
           goto _BM
      }
      
      _NS:
      finditem WZF C_ , #backpackid
      if #findcnt > 0
      {
           GoSub Drag #findid 538 426
           ignoreitem #findid
           goto _NS
      }
      
      _GI:
      finditem JZF C_ , #backpackid
      if #findcnt > 0
      {
           GoSub Drag #findid 538 426
           ignoreitem #findid
           goto _GI
      }
      
      _GA:
      finditem KZF C_ , #backpackid
      if #findcnt > 0
      {
           GoSub Drag #findid 538 426
           ignoreitem #findid
           goto _GA
      }
      
      _PI:
      finditem YZF C_ , #backpackid
      if #findcnt > 0
      {
           GoSub Drag #findid 538 426
           ignoreitem #findid
           goto _PI
      }
      
      _GD:
      finditem TZF C_ , #backpackid
      if #findcnt > 0
      {
           GoSub Drag #findid 538 426
           ignoreitem #findid
           goto _GD
      }
      
      _BA:
      finditem IUF C_ , #backpackid
      if #findcnt > 0
      {
           GoSub Drag #findid 538 426
           ignoreitem #findid
           goto _BA
      }
      
      _DB:
      finditem DUF C_ , #backpackid
      if #findcnt > 0
      {
           GoSub Drag #findid 538 426
           ignoreitem #findid
           goto _DB
      }
      
      _NC:
      finditem UZF C_ , #backpackid
      if #findcnt > 0
      {
           GoSub Drag #findid 538 426
           ignoreitem #findid
           goto _GA
      }
      
      _MR:
      finditem MZF C_ , #backpackid
      if #findcnt > 0
      {
           GoSub Drag #findid 538 426
           ignoreitem #findid
           goto _MR
      }
      
      _bende:
      finditem ZLF C_ , #backpackid
      if #findcnt > 0
      {
           gosub Drag #findid 130 160
           ignoreitem #findid
           goto _bende
      }
      
      _arrow:
      finditem RWF C_ , #backpackid
      if #findcnt > 0
      {
           gosub Drag #findid 120 200
           ignoreitem #findid
           goto _arrow
      }
      
      _bolt:
      finditem LNK C_ , #backpackid
      if #findcnt > 0
      {
           gosub Drag #findid 130 200
           ignoreitem #findid
           goto _bolt
      }
      
      sub drag
          Exevent Drag %1 #FINDSTACK
          wait 6
          Exevent Dropc #BACKPACKID %2 %3
          wait 6
      return
      event sysmessage Finito
      halt
      ICQ 716489911
      Discord Traif#4427

      Commenta


      • #4
        Grazie mille traif!


        icq: icq: 640296395 (se mi contattate scrivete il motivo per cui lo fate)

        Commenta

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