annuncio

Comprimi
Ancora nessun annuncio.

New stuff and fixes

Comprimi
Questa discussione è chiusa.
X
X
 
  • Filtro
  • Ora
  • Visualizza
Elimina tutto
nuovi messaggi

  • New stuff and fixes

    Thanks to the excellent work of the new scripter, Koper, from tomorrow server restart (05.30 Italy time) you’ll find this changes on UODreams:


    Bug Fix
    • NPC now gives BODs (Bulk Order Deeds) regularly, even if your skill is very low.
    • It’s no longer possible to avoid being paralized in PVP casting spells that don’t freeze your movement, like Consacrate Weapon.
    • If you throw a bola having your backpack full (125 items), weapon and shield will no longer fall on the ground, but will drop into your backpack, exceeding 125 items limit. It will not be possible to put other items in your backpack, until the number of the items drops below 125.
    • Peacemaking delay is now 5 seconds if you succeed, and 10 seconds if you fail (until now it was always 10 seconds).
    • Provocation delay is now 10 seconds if you succeed, and 5 seconds if you fail (until now it was always 10 seconds).
    • White Wyrms will no longer eat gold, they will eat only meat.



    Pub 31 (From this link)
    • Energy Vortices and Blade Spirits will now be limited to a total of six (6) per five by five (5x5) square of tiles centered around each Energy Vortex or Blade Spirits. Should the total number of Energy Vortices and Blade Spirits in an area exceed this limit Energy Vortices and Blade Spirits in the area will be selected at random and dispelled until the limit is no longer exceeded. No mana or reagents will be returned to the mage whose Energy Vortex of Blade Spirit was dispelled
    • Energy Vortices and Blade Spirits will now take two control slots.
    • Energy Vortices and Blade Spirits now have double the hit points
    • Blade Spirits now take 3/5 the time to cast as they used to
    • Heal now heals 50% more damage when used on a target other than the caster. This should benefit those who crossheal other players, and people who heal their controlled summons or pets
    • Creatures with auto-dispel (such as dragons) now only have a 10% chance to dispel when hit by a summon, instead of a 100% chance.
    • Energy Vortices get a massive boost to their dispel resist. After some tests on OSI, it will be changed as following: with magery 120 you will have only 75% to dispel, with 110 50%, and with 100 25%.



    Spellbook

    Now spellbooks can have some new properties, and they are easier to craft.
    With 80 magery you can obtain 1 property, with 90 magery 2 properties, with 100 magery 3 properties. (These are the maximum numbers of properties you can obtain)
    The intensity of the properties will remain the same (until 80%), whether you have 100 magery, or 120; but the more magery you have, the more likely you’ll obtain 3 properties. So, with 100 magery you can obtain the same properties obtained with 120, but the chance is lower.
    New properties are: Lower Mana cost, Lower Reagent Cost, Mana regeneration (this one with a special cap at 1: there will not be spellbook with mr 2). Furthermore, you can obtain a slayer property, which allows you to make double damage (only spell damage) against some groups of creatures.



    Shortly will be made other fixes, implemented new publishes (like the last one, pub 32) and some other stuff, like the puzzle for the inquisitor’s resolution (don’t ask when, it will be random )


    Enjoy UODreams
    VISITA IL SITO DELLA DOMUS AUREA
Sto operando...
X